Digital Art:  Sculpting Image, Text + Concept in the Ether

I have always had a fascination and a love for technology,
but have never had the desire to be a programmer or developer.
Rather I have always relied on the rise of a need
which would inevitably end up being fulfilled
by someone who was a developer and programmer.
I knew what I needed, and I knew all I had to do was wait
and it would appear.  
From years of following technological advances, I knew that
the launch of something unique would spawn ubiquity in a matter of time.
Cost would be a factor at the launch, but with ubiquity would come the ability to
use a program for free.  Ease of use has always been in factor in the programs I
choose.  I have noticed that the further a concept is developed, the greater
the ease of use, because the latest iteration is built on the frustration of
 the limitations of the original program.
While in my Jewelry + Objects Masters
 at The Savannah College of Art and Design,
I was not interested in incorporating technology into my work.
I was not interested in learning how to model in 3D
in the same way I have never been interested in coding or programming.
It wasn't until I was in my Design Management program that,
out of necessity, I began producing Digital Art.
My Design Management program was online
and required intense focus and concentration.
I had no free time to dedicate to my physical art practice.
Out of frustration,
I began appropriating images from the internet
(sometimes incorporating my own photography)
 and manipulating them
using apps I had downloaded onto my phone
to create artwork.
My son pointed out to me that my approach to Digital Art is similar to my
physical approach to art-from a sculptural point of view.
My digital works are sculpture from a process perspective,
rather than a dimensional perspective.
 I sculpt image, text and concept in the ether,
to create 2D and video works of Digital Art.
Digital Art is an integral part of my art practice.
Each piece can and does stand on its own,
and I have exhibited my digital art in this way.
However, I am much more interested
in the challenge of incorporating the digital into the physical.
I like to integrate the works into a physical piece,
or into a physical space by including them in an installation.

It is the way I live.
I could choose to see technology as something separate from everything I do,
I could choose to see it as a dependency,
 or,
I can see it as an integral part of my life,
something I incorporate into what I am doing
that helps me to achieve my goals in a way that I could not
without it.

It is a synergistic relationship.
All Digital Art is created solely on an iPhone
with various iPhone compatible apps and uploaded to Instagram