“Virtual Art can be considered a post-convergent art form based on the bringing together of art and technology, thus containing all previous media as subsets.”
Frank Popper, From Technological to Virtual Art, Leonardo Books, MIT Press, 2007, Introduction
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The works below are from 2015-2020
My current works can be found as NFTs on OpenSea, AsyncArt and KnownOrigin
(see "Links" in sidebar)
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Sculpting
Image, Text + Concept in the Ether
My Post-Internet Art is part of an overarching theme I have been exploring which focuses on my observations of navigating life in a Post-Internet world from the perspective of someone who grew up when the Internet did not exist.
Creating Digital Art is an integral part of my practice and
includes conceptual and digital projects as well as installation and
performance pieces which reflect my experiences
and observations of the Post-Internet world.
My approach to digital art is
similar to my physical approach to art, that is, from a sculptural point of view. My
digital works are sculpture from a process perspective, rather than a
dimensional perspective. I sculpt image, text and concept in the ether, to
create 2D and video works of art.
I have always had a fascination
and a love for technology but have never had the time to learn to be a programmer or
developer. Rather I have always relied
on the rise of a need which would inevitably end up being fulfilled by someone
who was a developer and programmer.
I knew what I needed, and I knew all I had to do was wait, and it
would appear.
From years of following
technological advances, I knew that the launch of something unique would spawn
ubiquity in a matter of time. Cost would
be a factor at the launch, but with ubiquity would come the ability to use a
program for free. Ease of use has always been in factor in the programs I
choose. I have noticed that the further a concept is developed, the
greater the ease of use, because the latest iteration is built on the
frustration of the limitations of the original program.
It was during my Design
Management Masters program at The Savannah College of Art and Design that, out
of necessity, I began producing Digital Art.
My Design Management program was online and required intense focus and
concentration, and I had no free time to dedicate to my physical art practice. Out
of frustration, I began appropriating images from the internet (sometimes
incorporating my own photography) and manipulating them using apps I had
downloaded onto my phone to create artwork.
I am at the onset of developing my Cryptoart practice, where I am creating work in the virtual space. My ultimate goal in the Cryptoart space is to be able to create immersive worlds. I also like to integrate my digital works into a physical
piece, or into a physical space by including them in an installation. I am interested in the challenge of incorporating the digital into the physical as well as the physical into the digital.
It is the way I live. I could choose to see technology as something
separate from everything I do, I could choose to see it as a dependency..or, I
can see it as an integral part of my life, something I incorporate into what I
am doing that helps me to achieve my goals in a way that I could not without it.
It is a synergistic relationship.